Space Cadet 3D
Good
Museum
Problem:
All of the screensavers have disappeared
Check/replace elastic bands:
Unknown
Cyclone
Good
Museum
Problem:
When the Mystery Wheel stops spinning the game awards something different than what the clown is pointing to.
Check/replace elastic bands:
Unknown
Trade Winds
Good
Museum
Problem:
11 bumper needs adjustment
Check/replace elastic bands:
2 months, 2 weeks ago
Derby Day
Good
Museum
Problem:
Several lights are out. Bumper 4, Advance 1 ,Advance 3-4 , both left 100,000 , left 50000
Check/replace elastic bands:
2 months, 2 weeks ago
Centipede (Arcade Game)
Good
Coin-op
Problem:
Monitor coin slot regularly, as there were at least 4 quarters jammed into the slot today. I was able to take a pointed wooden rod and pull down the coin release from inside the machine to have them run through all the way. I ran $4 worth of credits into the machine successfully. The next audit will be slightly off for this reason. I’ve placed a small sign by the coin slot asking folks to slowly add one coin at a time.
Check/replace elastic bands:
Unknown
The Getaway: High Speed II
Good
Museum
Problem:
Burn Rubber lamp and Red stoplight lamp are out. Tried replacing bulbs but that did not fix the issue
Check/replace elastic bands:
Unknown
Blackout
Good
Museum
Problem:
The ball in play/match portion of display is overly bright and not properly displaying the right digit
Check/replace elastic bands:
2 months, 1 week ago
Star Trek
Good
Museum
Problem:
Lots of lights look out in the backbox.
Check/replace elastic bands:
6 days, 23 hours ago
Pokémon (Premium)
Good
Coin-op
Problem:
Found piece of broken plastic in the coin box while milking cows. Located broken plastic on playfield, it’s the left slingshot cover under the Squirtle bowl diverter.
We might have a spare plastic in the bag (in the machine) for a replacement. We should take a look at the placement of the diverter/drop from the ramp so that this doesn’t happen again. We should let the distributor/Stern know as well.
Check/replace elastic bands:
Unknown
Twilight Zone
Good
Museum
Problem:
Look into a possible divot or residual magnetism under where the ball drops for the gumball (ball rides the rail, stops, drops, and then is supposed to roll down the playfield, but it’s not rolling down the playfield).
Check/replace elastic bands:
Unknown
Monopoly
Good
Museum
Problem:
Flipper rubbers need cleaning or perhaps replacement
Check/replace elastic bands:
1 month, 3 weeks ago
Indiana Jones: The Pinball Adventure
Good
Museum
Problem:
Right ramp backing paper detail collapsed
Check/replace elastic bands:
Unknown
Push-On: The Prophets of the Extra-Life
Good
Museum
Problem:
Weak plunger
Check/replace elastic bands:
Unknown
Tempest (Arcade Game)
Good
Museum
Problem:
To-do:
Install 6100 Monitor Low Voltage Section Regulator Upgrade
Part is located in coin door
Check/replace elastic bands:
Unknown
Ballyhoo
Good
Museum
Problem:
Machine is down to 7 of 10 pinballs, size 5/8"
Check/replace elastic bands:
Unknown
Comet
Good
Museum
Problem:
Multiple lights in the playfield are not turning out or shining very dimly.
Check/replace elastic bands:
3 weeks, 1 day ago
Sankyo Type II Pachinko
Good
Museum
Problem:
This thing gets jammed up all the time. Someone needs to spend time running a lot of balls through it and seeing what isn't reliable. Ask William to show you what the deal is
Check/replace elastic bands:
Unknown
Lightning
Good
Museum
Problem:
Tiny tilt display ball has gone missing
Check/replace elastic bands:
Unknown
The Addams Family (Coin Op)
Good
Coin-op
Problem:
Scoop kickouts are really weak and slow
Check/replace elastic bands:
Unknown
Revenge From Mars
Good
Museum
Problem:
Several lights are out in the playfield:
- Alien Abduction
- Martian Happy Hour
- Martian’s Right Eye
- Skill shot right rollover
Check/replace elastic bands:
Unknown
Godzilla (Premium)
Good
Museum
Problem:
Cracked plastic over the left slingshot
Check/replace elastic bands:
Unknown
Stock Car
Good
Museum
Problem:
Dial no longer scores
Check/replace elastic bands:
Unknown
Classic Pin Bagatelle
Good
Museum
Problem:
Shooter rod tip broke apart
Check/replace elastic bands:
Unknown
Ms. Pac-Man (Arcade Game)
Good
Museum
Problem:
Sprites start looking corrupted after playing for a few levels. Rebooting/power cycling the game fixes it temporarily.
Check/replace elastic bands:
Unknown
Hokus Pokus
Good
Museum
Problem:
Happened to notice a loose wire when i was lifting the playfield up. Didn’t investigate much, not sure what the leaf switch it goes to controls
Check/replace elastic bands:
Unknown
High Score
Good
Museum
Problem:
I want to try and rise the back feet up slightly and try using a plastic slug coin so people can consistently play. I will also make a sign asking people to be gentle with this game for our opening weekend
Check/replace elastic bands:
Unknown
Teacher's Pet
Good
Museum
Problem:
One playfield illumination bulb lamp (under a bumper) is out. Replace when machine is being worked on for something more major
Check/replace elastic bands:
1 month, 2 weeks ago
Medieval Madness
Good
Workshop
Problem:
# intake checklist
When we receive a machine, even when we're told it's perfect, we need to check it out and get it up to our standards. That's usually not hard, but there are a lot of small things.
As you go through this checklist, you will find problems. If they're obvious or if you're going to take care of them right away, there's no need to put them in a checklist. (But if you take care of things, make sure to mention it in the maintenance log.) For anything non-obvious that will be worked on later, put it in a to-do list.
## setting it up
- [x] match the legs with the corners; shorter in front, taller in back
- [x] stand the main cabinet up on its back
- [x] attach the front two legs, making sure they're snug
- [x] with two people, tip it forward so it's resting on its front legs
- [x] with two people, lift up the back and and put the pinball thing under it (the long way)
- [x] with two people, attach the rear legs, making sure they're snug
- [x] remove the pinball thing
- [x] with two people, if the backbox is separate, put it on and bolt it down, making sure that the power cord will be free to be plugged in
## before powering on
- [ ] clean out any loose parts and labels in cabinet and backbox, and put them in a quart ziplock labeled LOOSE PARTS
- [ ] if there is a manual or other paperwork, put it in a 2-gallon ziplock
- [ ] vacuum out the cabinet and backbox
- [x] check the power cord; if it is damaged, short, or ungrounded, replace it
- [ ] use a multimeter to check that all 3 prongs are connected, especially the ground
- [ ]check the wiring to the switch and main transformer
- [ ] check that all the fuses are present and the correct values
- [ ] look for damaged or burnt components
- [x] if cables have been disconnected in the move, make sure that they are all back in their proper places
- [ ] look for loose/floating wires
- [ ] look for wires or wire bundles that rub or are at risk of getting caught when the playfield, backbox, or coin door are opened and closed
- [ ] look for loose or disconnected cables
- [ ] if necessary, untangle cables
- [ ] look for loose nuts, posts, etc
- [x] look for circuit board damage (e.g., burning or corrosion from batteries)
- [x] if it has batteries, replace them with fresh lithium ones
If you're pretty confident that nothing bad will happen, you're ready to plug it in and turn it on.
## first power on
* know where the fire extinguisher is
- [x] plug it in and make sure the magic smoke doesn't come out
- [x] be ready to immediately turn it off or unplug it
- [x] turn it on; watch for sparks or crackling; smell for smoke or melting
- [x] look at
- [x] general illumination
- [x] controlled illumination
- [x] displays
- [x] initial startup cycle
If it makes it through the startup cycle in good form, you're ready to start a game.
## first game
- [x] replace the ball(s) with new ones
- [x] start the game, adding credits if needed
- [x] launch the ball and try it out
- [x] look for
- [x] smooth rolling
- [x] all flippers working and strong enough to make key shots
- [x] lights working
- [x] switches working
- [x] all active elements working
- [x] ramps and wireforms are working well (not loose, not cracked, ball moves smoothly)
- [x] correct sound (bells, chimes, audio, voice)
- [x] correct displays (all digits on all positions work, displays work well and look good)
- [x] switches properly gapped (e.g., slingshots fire correctly)
You will probably find some things to fix and adjust. Go for it. If you're working on a solid state machine, remember to never use metal tools while the machine is on.
## detail work
These will take a while, but they're worth doing well. Dirt is a major cause of playfield wear, which we want to minimize. And it's much easier to fix a problem now when the machine is in the workshop than later when it causes a problem for players on the floor.
- [x] thoroughly clean the playfield and playfield elements
- [x] replace any elastics that are worn or too dirty to clean
- [x] check every bulb, possibly using a self-test
* if it's an LED but the machine came with incandescents, replace it (when in doubt, use a #47)
* if it's dim or flaky, try cleaning the socket and/or replacing the bulb
* replace #44s with #47s
* if it's dim and behind plastic, try cleaning both sides of the plastic and the bulb
- [x] look for loose screws, missing post caps, and other things out of spec; if needed, search for photos showing what it looks like
- [x] look for cracked or broken plastic elements; stabilize or replace
- [x] check every switch, possibly using a self test
- [x] replace at least the coin door lock with our standard lock, text up, so that when it's locked the key slot is horizontal
- [x] if the backbox lock is in good shape, you can just hang the key(s) on a hook inside the coin door (which you can make out of wire or a paperclip if there isn't one); otherwise, replace it with the standard one
- [x] make sure the backglass doesn't rattle even when shaking the machine; if it does you may need to add tape or padding
- [x] make the the backglass trim, if there is any, doesn't easily come off
- [x] check the beer seal on the lockbar and replace as needed
- [ ] level the machine
## settings
If you haven't done it earlier, when appropriate makes sure the machine is set for:
- [x] standard settings (for this, it may be easiest just to leave the machine off with batteries out for 30 seconds or so)
- [x] free play
- [x] correct number of balls per game (3 for solid state, 5 for EM)
- [x] if it has a match mode, it should be on (doesn't matter for free play, but people like it)
- [x] a reasonable volume level
- [x] correct date and time
- [x] connected to our wifi
- [x] Insider Connected activated for our account
## final cleaning
Once everything internal is clean, safe, solid, and working well, it's time for a final cleaning.
- [x] clean the legs
- [x] clean the main cabinet
- [x] clean the backbox
- [x] clean the lock bar
- [x] clean the backglass
- [x] clean the playfield glass (do both sides, and wear gloves so you don't smudge it before putting it back)
## finishing up
- [x] any significant work has been logged here or in a new log entry
- [ ] change the machine status to Good
Check/replace elastic bands:
Unknown
The Incredible Hulk
Good
Museum
Problem:
Replace the power supply's C1 5/12 volt Filter Cap
"...Unfortunately C1 at 2900 mfd (or 4700 mfd) is way too small of a filter cap, and the fact that this cap is 30 years old isn't helping things either. Replace this cap with a new 6800 mfd to 10,000 mfd 16 volt or higher filter capacitor.
When replacing this capacitor it is NOT necessary to take the whole power supply apart! Just cut of the old capacitor off the power supply board, leaving the old cap leads as long as possible..."
-from http://www.pinrepair.com/sys1/
Check/replace elastic bands:
Unknown
Aztec (EM)
Good
Museum
Problem:
# intake checklist
When we receive a machine, even when we're told it's perfect, we need to check it out and get it up to our standards. That's usually not hard, but there are a lot of small things.
As you go through this checklist, you will find problems. If they're obvious or if you're going to take care of them right away, there's no need to put them in a checklist. (But if you take care of things, make sure to mention it in the maintenance log.) For anything non-obvious that will be worked on later, put it in a to-do list.
## setting it up
- [x] match the legs with the corners; shorter in front, taller in back
- [x] stand the main cabinet up on its back
- [x] attach the front two legs, making sure they're snug
- [x] with two people, tip it forward so it's resting on its front legs
- [x] with two people, lift up the back and and put the pinball thing under it (the long way)
- [x] with two people, attach the rear legs, making sure they're snug
- [x] remove the pinball thing
- [x] with two people, if the backbox is separate, put it on and bolt it down, making sure that the power cord will be free to be plugged in
## before powering on
- [x] clean out any loose parts and labels in cabinet and backbox, and put them in a quart ziplock labeled LOOSE PARTS
- [x] if there is a manual or other paperwork, put it in a 2-gallon ziplock
- [x] vacuum out the cabinet and backbox
- [x] check the power cord; if it is damaged, short, or ungrounded, replace it
- [x] use a multimeter to check that all 3 prongs are connected, especially the ground
- [x]check the wiring to the switch and main transformer
- [ ] check that all the fuses are present and the correct values
- [x] look for damaged or burnt components
- [ ] if cables have been disconnected in the move, make sure that they are all back in their proper places
- [ ] look for loose/floating wires
- [x] look for wires or wire bundles that rub or are at risk of getting caught when the playfield, backbox, or coin door are opened and closed
- [x] look for loose or disconnected cables
- [x] if necessary, untangle cables
- [ ] look for loose nuts, posts, etc
- [ ] look for circuit board damage (e.g., burning or corrosion from batteries)
- [x] if it has batteries, replace them with fresh lithium ones
If you're pretty confident that nothing bad will happen, you're ready to plug it in and turn it on.
## first power on
* know where the fire extinguisher is
- [x] plug it in and make sure the magic smoke doesn't come out
- [x] be ready to immediately turn it off or unplug it
- [x] turn it on; watch for sparks or crackling; smell for smoke or melting
- [x] look at
- [x] general illumination
- [x] controlled illumination
- [x] displays
- [x] initial startup cycle
If it makes it through the startup cycle in good form, you're ready to start a game.
## first game
- [x] replace the ball(s) with new ones
- [x] start the game, adding credits if needed
- [x] launch the ball and try it out
- [x] look for
- [x] smooth rolling
- [x] all flippers working and strong enough to make key shots
- [x] lights working
- [x] switches working
- [x] all active elements working
- [x] ramps and wireforms are working well (not loose, not cracked, ball moves smoothly)
- [x] correct sound (bells, chimes, audio, voice)
- [x] correct displays (all digits on all positions work, displays work well and look good)
- [x] switches properly gapped (e.g., slingshots fire correctly)
You will probably find some things to fix and adjust. Go for it. If you're working on a solid state machine, remember to never use metal tools while the machine is on.
## detail work
These will take a while, but they're worth doing well. Dirt is a major cause of playfield wear, which we want to minimize. And it's much easier to fix a problem now when the machine is in the workshop than later when it causes a problem for players on the floor.
- [x] thoroughly clean the playfield and playfield elements
- [x] replace any elastics that are worn or too dirty to clean
- [x] check every bulb, possibly using a self-test
* if it's an LED but the machine came with incandescents, replace it (when in doubt, use a #47)
* if it's dim or flaky, try cleaning the socket and/or replacing the bulb
* replace #44s with #47s
* if it's dim and behind plastic, try cleaning both sides of the plastic and the bulb
- [x] look for loose screws, missing post caps, and other things out of spec; if needed, search for photos showing what it looks like
- [x] look for cracked or broken plastic elements; stabilize or replace
- [x] check every switch, possibly using a self test
- [x] replace at least the coin door lock with our standard lock, text up, so that when it's locked the key slot is horizontal
- [x] if the backbox lock is in good shape, you can just hang the key(s) on a hook inside the coin door (which you can make out of wire or a paperclip if there isn't one); otherwise, replace it with the standard one
- [ ] make sure the backglass doesn't rattle even when shaking the machine; if it does you may need to add tape or padding
- [x] make the the backglass trim, if there is any, doesn't easily come off
- [ ] check the beer seal on the lockbar and replace as needed
- [x] level the machine
## settings
If you haven't done it earlier, when appropriate makes sure the machine is set for:
- [x] standard settings (for this, it may be easiest just to leave the machine off with batteries out for 30 seconds or so)
- [x] free play
- [x] correct number of balls per game (3 for solid state, 5 for EM)
- [x] if it has a match mode, it should be on (doesn't matter for free play, but people like it)
- [x] a reasonable volume level
- [x] correct date and time
- [x] connected to our wifi
- [x] Insider Connected activated for our account
## final cleaning
Once everything internal is clean, safe, solid, and working well, it's time for a final cleaning.
- [ ] clean the legs
- [ ] clean the main cabinet
- [ ] clean the backbox
- [ ] clean the lock bar
- [ ] clean the backglass
- [ ] clean the playfield glass (do both sides, and wear gloves so you don't smudge it before putting it back)
## finishing up
- [x] any significant work has been logged here or in a new log entry
- [ ] change the machine status to Good
Check/replace elastic bands:
Unknown
Add-A-Ball
Good
Museum
Check/replace elastic bands:
Unknown
Dr. Dude and His Excellent Ray
Good
Museum
Check/replace elastic bands:
2 days, 18 hours ago
Duck Locker (Claw Machine)
Good
Coin-op
Check/replace elastic bands:
Unknown
Eight Ball Deluxe Limited Edition
Good
Museum
Check/replace elastic bands:
1 week, 4 days ago
The Sports Zone
Good
Coin-op
Check/replace elastic bands:
Unknown
Hyperball
Good
Museum
Check/replace elastic bands:
Unknown
Kicker
Good
Museum
Check/replace elastic bands:
Unknown