Location changed: Workshop → Storage
Closed problem report
Dip Switch 2 was in the ON position, supposedly should be ON to have voice active. After adjusting the mixer dial voice/talk seems to be working fine.
Oddly if DIP switch 2 is off voice test still plays all the words/phrases, might just cut voices off while a game is active.
Speech is not currently working. Self test for audio has silence when the speech portion is referenced.
- checking DIP switches to make sure speech is active should be done
- Since audio seems to be working fine, checking the ICs on the speech board is probably a good next step if the DIP switches are configured correctly.
Closed problem report
Replaced the old cracked elastics on the playfield.
Status changed: Broken → Fixing
Flippers still appear to be active when in attract mode and a game is not active. Hand full things can cause this but flipper control solenoid and the solenoid pre-driver (I think) highlighted in blue are probably strong candidates for where the issue is.
Issue doesn’t seem to be reproducible, currently it is not showing this behavior.
Closed problem report
Installed driver board, after a reboot machine when into attract mode, board diagnostic checks out fine, and solenoids no longer are stuck on.