Broken Museum Report
Work 4h ·

Got LED transmitter board working. To do: put capacitor on receiver board.

Details:

  • All transmitter LEDs except #1 and #6 were failing or (in the case of the one Caleb removed) missing. I’m not sure if anyone had messed with LEDS 2,3,5 or 7, because several of these had been working just a couple weeks ago.
  • Tested all resistors, all are perfect.
  • Replaced LED #1 (the working but nonstandard one) + the missing LED #4, + all failing LEDs with original WPC-95 original specification LEDs. All are now transmitting well, see phone camera pics.

Note: our “PocketPD” DC power supply appears to be broken. At William’s suggestion I dug the extra fused bridge rectifier out of our “pinball electronics” box, and ran it to the right voltages using the big orange variac (see pics). This let me test emissions without having to be hooked up to the machine.

Photo
Photo
Photo
Photo
Photo
Photo
Open Problem: Even after power cycling, machine gets in an endless loop of launching balls. It started while I was playing and the machine clearly thought only one ball was in play. I'm guessing a bad switch somewhere.
Work

One of the LEDs that had been replaced last was shorted. The capacitor on the receiver board was bad. Removed both and need to order parts. We should probably change all the LEDs on the led board side (except the regular one). Phototransistors seem to test fine. Should not do anything to those until we get the right LEDs in.

Open Problem: Even after power cycling, machine gets in an endless loop of launching balls. It started while I was playing and the machine clearly thought only one ball was in play. I'm guessing a bad switch somewhere.
Work 0.5h ·

Disassembled plastic game playfield piece in launch ramp. I super glued a plastic washer at the top of the main playfield piece that sits against the right side of the ramp to hold the fastener in place. The second piece that sits on the left of the launch ramp had a small crack at the bottom that also allowed for movement, so I added a plastic washer to the screw hole at the bottom as well to prevent further cracking/breaking of the piece.

Work 0.5h ·

Superglued plastic washer onto game fixture where screw hole was broken to help keep screw into place.

Additional crack was developing at bottom of top fixture piece (closest to ball launch area), so I also glued a plastic washer on the underside to prevent additional cracking/ breaking of bottom screw hole.

Photo
Photo
Photo
Photo
Photo
Closed Problem: Right side plastics out of alignment. Ball is hitting on every launch
Work

adding photos for context on previous log

Photo
Photo
Photo
Work

Worked on the trough led emitter board

Replaced LEDs 5, 3, and 2.

5 and 2 are still not working (tough 4, trough 1) when plugged into the machine, but seem to test correctly on the bench, as do the resistors.

According to Brian log entry on 7/15: 5, 3, 2, and 1 were not working (trough 4, trough 2, trough 1, and top of trough optos)

Ben suspects maybe not enough power to the board in the machine.

Yara, Ken, DeShawn

Work

Couldn’t get infrared camera to turn on but happily phone cameras are also somewhat sensitive to infrared. See pics. LED 5 for trough 4 is dead. I tested the opto sensor on the other side and it is fine.

It would make sense to replace this LED and also the other originals 2 and 3

Photo
Photo
Photo
Photo
Photo
Open Problem: Even after power cycling, machine gets in an endless loop of launching balls. It started while I was playing and the machine clearly thought only one ball was in play. I'm guessing a bad switch somewhere.