Description
- What’s this thing’s deal? It’s not starting properly.
- Let’s just trace the power through the circuit diagram.
- Reset relay - operates when start button is pressed. Looks like power comes out on a dual switch with red/yellow weave wire.
- Tilt relay - from the diagram, it looks like it goes to a dual switch, the normal side of which should pass through, and the momentary side should go to the game relay
- the tilt relay flips at power on, which is pretty wrong. Isn’t it?
- It flips because there’s something on the lock relay that starts that way. If I disable the switch, it doesn’t happen. And sometimes it doesn’t happen regardless. And if it doesn’t happen, then you can’t start a game.
- Anyhow, the power did not pass through the tilt switch to the game over relay. Fixed and verified with a meter. But that didn’t fix anything, so that was a problem, but not the problem. So what’s the problem? - Let’s try looking from the start button forward.
- I can’t find the start button. But it only works when the machine is tilted.
- Wait, no. It only works when the game relay is tripped. Can I find it from there?
- The start button is called the “replay switch”. I think the theory is that normally just putting a coin in starts the game, and there are no credits, just replays. Credits must have come later.
- So that passes through the following:
- replay unit zero, normally closed. So zero credits opens it.
- or gate
- lock relay, normally closed
- game relay, normally open
- 25c relay
- ending up in the replay relay.
- What if I just trip that relay?
- It does something like a startup sequence, and then does not work. What trips the kicker?
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Media
No media.