Description
- Back at it, starting with the start button, which they know as the replay button
- Button itself works.
- Next stop is the replay unit zero switch, which should block the signal if there are no credits, but it passes through regardless. Maybe the switch was bent as a cheap way of making it free play?
- Then it splits
- Green wire goes to the lock relay, on a switch marked normally closed but that’s open whenever the power is on
- Also goes to the Game relay, green (although diagram says black) and then brown out. That’s marked as normally open - One problem was the game relay switch was not closing properly. We cleaned that and adjusted it and you can now start a game.
- However, the eject only works intermittently because the outhole switch is not always powered. This can be seen by connecting a meter between the black line on the solenoids and the top of the outhole switch.
- When this happens, the score relays are still powered, suggesting the problem is in the wiring near to that.
Media
No media.